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This page is under development. This resource is currently undergoing a partial rewrite and therefore many changes, removals & additions to these export(s) are possible.

Shared

Export(s) available for use on the client & server.

GetData

Retrieves player data. Optionally, you can pass a string to get a specific piece of data.

Syntax

Client

exports.lation_laundering:GetData(key)
  • key (optional, string): The specific player data field you want to retrieve (e.g., "level", "experience", "contracts_completed"). If omitted, returns a table with all player data.

Server

exports.lation_laundering:GetData(source, key)
  • source (required, number): The player’s source
  • key (optional, string): The specific player data field you want to retrieve (e.g., "level", "experience", "contracts_completed"). If omitted, returns a table with all player data.

Returns

  • If key is provided; returns the value of the specified data field.
  • If key is not provided; returns a table containing all player data fields.

Examples

client.lua
local data = exports.lation_laundering:GetData()
print('All player data: ', json.encode(data, {indent=true}))
 
local level = exports.lation_laundering:GetData('level')
print('Player\'s level: ', level)
server.lua
local source = 1 -- Replace with player's source
 
local data = exports.lation_laundering:GetData(source)
print('All player data: ', json.encode(data, {indent=true}))
 
local level = exports.lation_laundering:GetData(source, 'level')
print('Player\'s level: ', level)

Client

Export(s) available for use on the client only.

OpenMenu

Opens the main money laundering menu.

Syntax

Client

exports.lation_laundering:OpenMenu()

Examples

client.lua
exports.lation_laundering:OpenMenu()
print('You opened the menu!')

Server

Export(s) available for use on the server only.

ℹ️

There are no server specific export(s) available at this time.